--- Log opened Sun Aug 31 00:00:41 2014
01:06 -!- Navit` is now known as Navit
01:06 #navit: < Navit> The following compiles failed: http://download.navit-project.org/logs/navit/src/svn/navit-svn-5878.failed http://download.navit-project.org/logs/navit/wince_arm/svn/navit-svn-5878.failed
01:06 #navit: < Navit> See compile results history at http://download.navit-project.org/logs/navit/stats.html
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08:22 #navit: < bafplus> morning everyone
08:25 #navit: < jandegr> hi bafplus
08:26 #navit: < bafplus> nice patch btw, i tried the patch from tryagain...
08:28 #navit: < jandegr> what patch is that ?
08:29 #navit: < bafplus> the poi search for zipcode
08:29 #navit: < bafplus> http://trac.navit-project.org/ticket/1225#comment:10
08:37 #navit: < bafplus> it does exactly what it is supposed to do, enter a zipcode + housenumber gives the results as poi
08:38 #navit: < jandegr> nice
08:40 #navit: < bafplus> but, as expected, that only works if the destination is within a few km from given coordinates
08:40 #navit: < bafplus> if you set the serachrange to , say, 110 km it does give you the result but it takes a realy long time before it gives the result.
08:41 #navit: < bafplus> tested it with a few zipcodes anywhere in the nl and this far all work.
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08:48 #navit: < bafplus> hy tryagain, thumbs up on you're patch!
08:48 #navit: < tryagain_> :) thats more like a workaround
08:49 #navit: < bafplus> but it works ;-)
08:49 #navit: < bafplus> on short distances tho...
08:49 #navit: < tryagain_> you may start with town search, then select pois instead of streets
08:50 #navit: < tryagain_> so pois will work on usual for them distances
08:51 #navit: < bafplus> or vehicle coordinates->poi-search
08:52 #navit: < tryagain_> if vehicle is in the same city as destination
08:52 #navit: < bafplus> is there some command to directly jumpo to that search insteds of clicking thru 3 screens before?
08:54 #navit: < bafplus> something like "goto->vehicle coordinates->poi-search->zipcode-search
09:06 #navit: < bafplus> afk..
09:09 #navit: < tryagain_> bafplus inside navit.xml, in html gui, you may use pois(click_coord_geo)
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11:23 #navit: < bafplus> jandegr, shall i roadtest this next week?
11:24 #navit: < jandegr> you mean the poi system ?
11:24 #navit: < bafplus> yes
11:25 #navit: < bafplus> but i'm trying to make a osd shortcut button...any idea what the command is to open it as "deep" as possible from vehicle location?
11:25 #navit: < jandegr> little use to me, not user-friendly
11:26 #navit: < bafplus> thats why the shortcut ;-)
11:26 #navit: < bafplus> and its for the time being untill its further developt...
11:26 #navit: < jandegr> I'm proceeding the way I started, but let the gui decide to do a real postcode search
11:26 #navit: < bafplus> right from town serach you mean...
11:27 #navit: < jandegr> and NL will never get good, too many problems in the NL map
11:27 #navit: < bafplus> whats not good about that map?
11:29 #navit: < jandegr> blekslage posctode = 9584 but streets in blekslage are 9591 (all according to the OSM map)
11:30 #navit: < jandegr> and boundaries without labels ??
11:30 #navit: < jandegr> but map for BEL is much better :)
11:31 #navit: < bafplus> Mind if we start a pm in dutch?
11:32 #navit: < jandegr> your choice
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12:26 #navit: < Mineque> hi
12:27 #navit: < Navit> sleske * r5880 /trunk/navit/navit/file.c /trunk/navit/navit/map/binfile/binfile.c /trunk/navit/navit/map/mg/street.c /trunk/navit/navit/map/mg/tree.c /trunk/navit/navit/vehicle/file/vehicle_file.c: Fix:core:Fix warnings for incorrect format strings: use %td, %zu. http://sourceforge.net/p/navit/code/5880/
12:27 #navit: < bafplus> Hy Mineque
12:28 #navit: < Navit> sleske * r5883 /trunk/navit/navit/attr.h: Refactor:core:Remove unused macros ATTR_DEF_*. http://sourceforge.net/p/navit/code/5883/
12:28 #navit: < Navit> sleske * r5885 /trunk/navit/navit/graphics/sdl/graphics_sdl.c: Refactor:graphics/sdl:Remove code permanently disabled by ifdefs (SDL_SGE,SDL_GFX,ALPHA). http://sourceforge.net/p/navit/code/5885/
12:29 #navit: < Navit> sleske * r5887 /trunk/navit/navit/graphics/sdl/graphics_sdl.c: Fix:graphics/sdl:Use dbg() instead of "#ifdef DEBUG". http://sourceforge.net/p/navit/code/5887/
12:29 #navit: < Navit> sleske * r5888 /trunk/navit/navit/graphics/sdl/graphics_sdl.c /trunk/navit/navit/graphics/sdl/raster.c: Fix:graphics/sdl:Fix pointer cast warnings, and bug in raster_line. http://sourceforge.net/p/navit/code/5888/
12:37 #navit: < Mineque> hi bafplus
12:38 #navit: < Navit> sleske * r5889 /trunk/navit/navit/gui/gtk/Makefile.am /trunk/navit/navit/xpm/Makefile.am: Fix:gui/gtk:Fix autotools build of GTK GUI, which was broken by new POI search feature. http://sourceforge.net/p/navit/code/5889/
12:38 #navit: < bafplus> Mineque, do you have any idea how to make a osd button that navigates to vehicle position->poi search?
12:39 #navit: < Mineque> do you know command name for that view?
12:40 #navit: < bafplus> not directly, but tryagain mentioned something like " pois(click_coord_geo)" (but then with "vehicle coord")
12:41 #navit: < Mineque> can you quote whole talk?
12:41 #navit: < Mineque> ok i see
12:41 #navit: < Mineque> let me try sth
12:44 #navit: < bafplus> what i want to do is navigate DIRECTLy to the poisearch, without having to first click vehicle_coord en then poi-search
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12:51 #navit: < Mineque>
12:51 #navit: < Mineque> please try this command with some image you own
12:51 #navit: < Mineque> i'm not sure if it will work
12:51 #navit: < Mineque> i have problem with navit
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12:55 #navit: < Mineque> nope doesnt work
12:55 #navit: < Mineque> but sth like that it should be
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13:24 #navit: < bafplus> Mineque...no luck using different commands...
13:50 #navit: < bafplus> Strange...it should work according to http://wiki.navit-project.org/index.php/OSD#GUI_commands
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17:28 #navit: < bafplus> hy tryagain
17:28 #navit: < tryagain> hey bafplus
17:28 #navit: < bafplus> can you tell me why this isnt working?
17:28 #navit: < bafplus>
17:29 #navit: < tryagain> try with vehicle.position_coord_geo instead of position_coord_geo
17:29 #navit: < tryagain> same for my sample of gui.pois()
17:31 #navit: < bafplus> i tried that, no success...
17:31 #navit: < tryagain> do you have gps connection at that moment?
17:33 #navit: < bafplus> yes, when clicked it only hides the osd items....
17:34 #navit: < tryagain> btw gui.position works bad for me, it does not hide osd's and vehicle cursor. But it goes into position parameters,
17:35 #navit: < tryagain> like i have entered menu, selected command and pressed the vehicle icon.
17:35 #navit: < bafplus> it doesent work for me at all
17:35 #navit: < tryagain> hm
17:46 #navit: < tryagain> on windows (in WINE) it requires to press a mouse button to enter menu. Following osd works fine for me
17:46 #navit: < tryagain>
17:46 #navit: < tryagain> (on windows)
17:47 #navit: < tryagain> bafplus ^^^
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18:05 #navit: < bafplus> tryagain...where to send you're beer!!!
18:06 #navit: < woglinde> hm what did he sovled?
18:06 #navit: < bafplus> direct shortcut from osd to vehivle position->poi search
18:07 #navit: < bafplus> so now you can search for poi (or zipcode in my case) with just 1 click on OSD button, instead of opening menu->vehicle position->poi
18:11 #navit: < woglinde> ah okay
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18:15 #navit: < bafplus> nice undocumented feature ;-)
18:17 #navit: < tryagain> unfortunately, it works different on different graphics. So just documenting it would not be sufficient.
18:18 #navit: < bafplus> but...IT WORKS! ;-)
18:19 #navit: < bafplus> This, in combination with youe zipcode-poi-patch is a lifesaver for me!
18:23 #navit: < tryagain> bafplus if you want it in mainstream, suggest an icon for it. Maybe zipped envelope? Or envelope with some numbers over it?
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18:28 #navit: < bafplus> i already attached an icon to the ticket ;-)
18:31 #navit: < bafplus> zipsearch icon: http://nl.tinypic.com/r/2jfj9qw/8
18:35 #navit: < bafplus> poi-search OSD button: http://nl.tinypic.com/r/2dmfos5/8
18:35 #navit: < tryagain> bafplus can you share it in svg version? We use svg vector sources for all images to scale them to needed sizes.
18:36 #navit: < bafplus> sorry, just pulled those of google, so bet you there copyrighted and don't have svg.
19:05 #navit: < bafplus> cant's find it in wiki (or i read over it), how to enable a osd item only when gps-fix is present?
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19:32 #navit: < tryagain> hoschi what was that item which crashes navit on coordinates read?
19:33 #navit: < hoschi> i dont know but i forgot to gfilter unneded items. i got one item that has over 2000 Coordinates...and then crashed
19:33 #navit: < hoschi> hi tryagain
19:33 #navit: < tryagain> hi hoschi
19:34 #navit: < tryagain> are you sure it's not an out of memory issue?
19:36 #navit: < tryagain> on linux, memory allocations are always succed. But an application may be killed when it accesses and allocated page if there's not enough virtual memory in system.
19:36 #navit: < tryagain> though it shouldn't segfault
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19:59 #navit: < bafplus> hy...was afk for a while...
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20:16 #navit: < tryagain> good night
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20:48 #navit: < hoschi> sry was afk
20:49 #navit: < hoschi> no i dont think its memory issue
20:49 #navit: < hoschi> i tried to gather all coords of an item i should not gather all coords within while() loop
20:50 #navit: < hoschi> the "item" is a little bit confusing but now it is running. i got another problem because the graph seem not to be completly build up.
20:51 #navit: < hoschi> good night
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--- Log closed Mon Sep 01 00:00:41 2014