--- Log opened Wed Jun 12 00:00:19 2013
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01:32 #navit: < Navit> The following compiles failed: http://download.navit-project.org/logs/navit/wince_arm/svn/navit-svn-5533.failed
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09:42 #navit: < Usul1> Number6: You have a minute?
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13:23 #navit: < Usul1> wb Angelus88 :)
13:25 #navit: < Angelus88> thank you! :)
13:25 #navit: < Angelus88> I've successfully compiled Navit for the Rasp
13:25 #navit: < Angelus88> and now it's working great
13:25 #navit: < Usul1> congrats :)
13:26 #navit: < Angelus88> thanks, now I'm playing with the navit.xml to see the configuration
13:26 #navit: < Usul1> checkout the wiki, I hope it has a better structure than last year ;)
13:28 #navit: < Angelus88> yes, I'm looking there... can I ask you something about the "following" attribute for the vehicle?
13:29 #navit: < Usul1> at least you can try ;)
13:30 #navit: < Angelus88> well, 2 days ago I was wondering how to solve a problem about the indicator of the car... because since 2 days ago, the map updated itself just when the indicator was near the edge of the screen...
13:31 #navit: < Angelus88> Then I found out that adding the "follow" attribute solves right this issue
13:31 #navit: < Angelus88> now the "car" is in the center and the map moves around...
13:31 #navit: < Angelus88> Am I right till here?
13:32 #navit: < ZeroOne01> quite...
13:32 #navit: < Usul1> yes, I think thats the default behaviour. Doesn't work for you?
13:32 #navit: < Angelus88> yes now it's working but I was wondering...
13:32 #navit: < Angelus88> in the "navit.xml" there's: For SDL, you should add follow="1" to have the view centered on your position
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13:32 #navit: < Angelus88> does it mean "only" for SDL?
13:33 #navit: < Usul1> AFAIK no, I use GTK at my pandora
13:33 #navit: < ZeroOne01> iirc the following attribute tells how many steps the GPS does until the map moves
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13:34 #navit: < Usul1> Wasn't 0 for immedate update?
13:35 #navit: < Angelus88> ok ZeroOne01 infact I dic "follow="1" and it means that every "one" update of the GPS, the map moves right?
13:35 #navit: < ZeroOne01> there is a second attribute follow_cursor which does the Job too
13:35 #navit: < Angelus88> mmm I can check that out
13:36 #navit: < ZeroOne01> well i don't remember that but i'll check my navit.xml.. give me a second...
13:37 #navit: < Angelus88> ZeroOne01, there's no "follow_cursor" in my navit.xml
13:37 #navit: < ZeroOne01>
13:38 #navit: < Angelus88> ok, I don't have that one
13:38 #navit: < ZeroOne01> that's a small line, adding a not visible elemente to the OSD which gives you control of the follow_cursor attribute with the /-Key
13:38 #navit: < ZeroOne01> i wrote it :-)
13:38 #navit: < ZeroOne01> and it works
13:39 #navit: < Angelus88> ok :) so two solutions
13:39 #navit: < Angelus88> ok
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13:39 #navit: < Angelus88> what I wanted to know if the follow="1" attribute works with gtk too and Usul1 said yes, so great
13:39 #navit: < Angelus88> thanks
13:39 #navit: < Angelus88> I have one last question if you may
13:40 #navit: < Angelus88> *if I may
13:40 #navit: < ZeroOne01> not really in my opinion
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13:40 #navit: < Angelus88> mmm ok, I'll try then
13:40 #navit: < Angelus88> with SDL it works
13:40 #navit: < Usul1> But call me wrong, sadly I don't have my pandora unit here
13:40 #navit: < ZeroOne01> the follow attribute are the gps-steps, 0 means no step - update all the time, follow_cursor is the actual attribute
13:40 #navit: < Angelus88> don't know yet with gtk
13:41 #navit: < ZeroOne01> it works because follow_cursor is set if no other option is specified
13:41 #navit: * Usul1 never understood that strange behaviour
13:42 #navit: < ZeroOne01> additionally you can set autozoom
13:42 #navit: < Angelus88> ok I'll take a note of that line well if you don't have the need to change the behavior you can just leave it - becaus it is set to follow the cursor :-)
13:43 #navit: < Angelus88> ok
13:43 #navit: < Angelus88> my last quetion is about csv, the reason why I compiled Navit for the rasp
13:44 #navit: < ZeroOne01> it's just for your understanding, follow can make it happen, but it's actually not what it's made for
13:44 #navit: < Angelus88> ok thanks ZeroOne01
13:45 #navit: < ZeroOne01> you're welcome
13:46 #navit: < Angelus88> now, as I said, I don't know how to use the csv files
13:46 #navit: < Angelus88> I have a csv with a list of POIs
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13:47 #navit: < Angelus88> each line it's written this way: id, longitude, latitude, label
13:47 #navit: < Angelus88> and I added this in the navit.xml :
13:48 #navit: < Angelus88>
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13:49 #navit: < Angelus88> how can I know if it's working?
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13:52 #navit: < ZeroOne01> csv als map?
13:53 #navit: < ZeroOne01> do you want POIs from csv?
13:54 #navit: < Angelus88> yes
13:56 #navit: < ZeroOne01> ok - i never tried that before, but want to... have you tried to find one of your pois on the map?
13:57 #navit: < Angelus88> yes but the problem is: how can I know the POI the map is showing isn't the POI inside the map itself of OpenStreet?
13:57 #navit: < ZeroOne01> are your POIs defined in navit?
13:58 #navit: < Angelus88> well If I try to search, there are some POIs already in the list
13:58 #navit: < ZeroOne01> f.e. if the Unicredit_Group.csv shows the location of a bank, then you have to specify, that all POIs in this csv are from the POI-Type "bank" - that's my understanding
13:59 #navit: < ZeroOne01> you can try it by defining your own type of POI
13:59 #navit: < ZeroOne01> BTW from the wiki: To use this feature you need to compile navit with the parameter --enable-map-csv
13:59 #navit: < ZeroOne01> take a look, this might help: http://wiki.navit-project.org/index.php/Custom_POIs
14:00 #navit: < Angelus88> yes Navit is compiled with that parameter
14:01 #navit: < ZeroOne01> is your item_type="unicredit_poi" somewhere specified?
14:02 #navit: < ZeroOne01> as itemgra
14:03 #navit: < Angelus88> mmm as itemgra I don't think so... let me check
14:06 #navit: < Angelus88> omg, no it's not there but the POI tags are endless!
14:06 #navit: < Angelus88> where should I add it?
14:07 #navit: < ZeroOne01> hmm.. somewhere in the navit.xml ...
14:07 #navit: < Angelus88> ok, found at the end of the file this line ""
14:07 #navit: < Angelus88> under there?
14:07 #navit: < ZeroOne01> why not :-)
14:08 #navit: < Angelus88> I ask because maybe I must respect some order or place to add it
14:09 #navit: < ZeroOne01> let me see - i took all these things out of my navit.xml and included those "new" files
14:11 #navit: < ZeroOne01> there's a layer "POI-Symbols"
14:11 #navit: < ZeroOne01> maybe i deleted the comment from there
14:12 #navit: < ZeroOne01> hmm.. in the dark-layout there's a layer named "points" with POI-icons in it
14:12 #navit: < ZeroOne01> you know you have to define you POI in every Map-Layout you want to use
14:14 #navit: < Angelus88> god, the configuration of Navit is really hard...
14:15 #navit: < Angelus88> so complicated
14:17 #navit: < ZeroOne01> look from the other side - you're able to specify nearly everything :-)
14:18 #navit: < Angelus88> yes that's true but it would be easier something automatic...
14:20 #navit: < Usul1_afk> +1 Thats what I (hopefully we) try to improve: Navit should work out of the box, but you should be still able to alter everything to your needs :)
14:21 #navit: < Angelus88> anyway, done that but still no icon of "unicredit" on the map...
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14:24 #navit: < Angelus88> ok maybe is the path of the csv wrong...
14:24 #navit: < Angelus88> let me try with the absolute one
14:25 #navit: < tryagain> Angelus88 All item types should be defined in item_def.h. Your poi too.
14:25 #navit: < Angelus88> even the custom ones?
14:25 #navit: < tryagain> Easiest way is to choose some of predefined types
14:25 #navit: < Angelus88> so use for example just bank?
14:25 #navit: < tryagain> yes
14:26 #navit: < tryagain> also we have a few custom_poi item types
14:27 #navit: < Angelus88> so I should not touch the tags where the itemgra are and just edit the item_type in the map ?
14:27 #navit: < tryagain> to be precise, custom pois are poi_cusotm0 ... poi_customf
14:28 #navit: < Angelus88> ok...
14:28 #navit: < tryagain> if a given poi is already specified as itemgra in your layout, do not touch it. If you manage to fing unused poi type, add it
14:28 #navit: < tryagain> *find
14:29 #navit: < Angelus88> the list of the predefined types are insed the "" right?
14:29 #navit: < Angelus88> *inside
14:30 #navit: < tryagain> it doesnt matter, how the layer is named. Order of layers is meaningful (to have pois drawn on the top of areas)
14:31 #navit: < Angelus88> great, now it's working :)
14:32 #navit: < Angelus88> thanks buddy
14:32 #navit: < Angelus88> I just used "poi_bank" and it's working
14:32 #navit: < tryagain> you're welcome
14:32 #navit: < tryagain> there was a discussion few days ago on custom pois here... Probably you can specify paths to icons representing poi_custom icons in the csv file. So each item may have separate icon.
14:33 #navit: < tryagain> *poi_custom items
14:33 #navit: < Angelus88> mmm well it's ok I'll take a look
14:34 #navit: < Angelus88> if I want to hide some POIs to not show them on the map, do I have to "comment" the tag of that type?
14:36 #navit: < tryagain> well, you probably can setup an osd button to switch off the unneeded layer of your layout. Here layer name has a value.
14:37 #navit: < Angelus88> mmm ok, I can try
14:37 #navit: < Angelus88> thanks a lot, now I have a lot to do with the oher csv files
14:37 #navit: < Angelus88> thanks again!
14:38 #navit: < ZeroOne01> tryagain - what kind of switch do you mean?
14:38 #navit: < tryagain> If you manage to get the layer object, try to switch its active attribute
14:39 #navit: < ZeroOne01> like layer="points" active="false"
14:40 #navit: < tryagain> more likely navit.layouts[@name="Car"][@name="points"].active=0
14:41 #navit: < tryagain> or may be navit.layout.layers[@name="points"].active=0
14:42 #navit: < tryagain> these samples will not wor out of the box, they are rather directions where to dig
14:42 #navit: < tryagain> *work
14:43 #navit: < ZeroOne01> i see - interesting option, shouldn't it also be possible to set this attribute in the navit.xml?
14:44 #navit: < tryagain> yes, i think you should be able to switch layers on/off with active attribute. If you can't we should add this possibility to code.
14:44 #navit: < ZeroOne01> f.e. i don't need a food store POI when in the night layout, at day it's good to know
14:45 #navit: < tryagain> hm, these are just separate layouts, so they can have completely different layers contents
14:45 #navit: < ZeroOne01> so in the xml i can define to switch food stores off - and in the gui i can activate it if i use the night layout at daytime (don't know why but maybe)
14:46 #navit: < tryagain> yes, it should be possible
14:47 #navit: < tryagain> but you'll have to move foodstores to the separate layer
14:47 #navit: < ZeroOne01> i see - that's an advantage...
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14:48 #navit: < ZeroOne01> move all POIs that are available at daytime to a separate layer and deactivate it in night layout - sounds good and quite usable
14:50 #navit: < tryagain> i have verified, active attribute of layer works in navit.xml. So you just have to pull the needed object to switch it at runtime.
14:52 #navit: < ZeroOne01> i tried hardcoding in navit.xml works too
15:08 #navit: < Angelus88> ok guys, I've got to go
15:09 #navit: < Angelus88> thanks, bye!
15:09 #navit: < ZeroOne01> angelus!
15:10 #navit: < Angelus88> yes?
15:10 #navit: < ZeroOne01> i found a option in the GUI that enables and disables the feature to follow the car
15:10 #navit: < ZeroOne01> that one should be in your GUI too
15:10 #navit: < Angelus88> mmm what's the name?
15:10 #navit: < ZeroOne01> Settings/Rules/... there is my german Option "Map follows Vehicle"
15:11 #navit: < Angelus88> mmm I'm taking my Rasp with me in the car, I'll try and let you know... I remember something similar but I remember it didn't work
15:12 #navit: < ZeroOne01> well... if your update steps are to large - your map will follow but you won't recognize it
15:13 #navit: < ZeroOne01> now you've set the steps to 0 - so if you disable no the Map follows Vehicle Option you'll see it will stop to do so
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15:19 -!- Mode change [+i] for user NavitLogger
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15:19 -!- Topic for #navit: The open source vector based navigation program with routing engine. See http://wiki.navit-project.org. Please be patient if you don't get a response immediately. Please use http://navit.pastebin.com for your pastes! Channel is logged : http://irclogs.navit.ie/ Follow @NavitProject on Twitter.
15:19 -!- Topic set by KaZeR [~kazer@4.170.67.86.rev.sfr.net] [Mon May 23 17:10:04 2011]
15:19 [Users #navit]
15:19 [@ChanServ] [ ColdFyre ] [ hape_ ] [ Mineque_ ] [ ScriptFanix] [ ventYl ]
15:19 [@cp15 ] [ curious__] [ ipa2 ] [ Navit ] [ tg ] [ ZeroOne01 ]
15:19 [@Horwitz ] [ davem ] [ ipa_ ] [ NavitLogger] [ tparcina ] [ ZeroOne01_]
15:19 [ Brinky ] [ fest ] [ KheOps ] [ noradtux ] [ tryagain ]
15:19 [ bzed ] [ gena2x ] [ latouche_] [ Number6 ] [ udovdh ]
15:19 [ Celelibi] [ gringo ] [ merlijn ] [ pini ] [ Usul1_afk ]
15:19 -!- Irssi: #navit: Total of 33 nicks [3 ops, 0 halfops, 0 voices, 30 normal]
15:19 -!- Channel #navit created Sun Nov 26 06:47:57 2006
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16:11 #navit: < xenos1984> is it possible that the map servers are not being updated correctly? according to this post, the map data is from 15. april: https://forum.navit-project.org/viewtopic.php?f=6&t=395
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17:16 #navit: < Usul1> Number6: You wrote something about the backend. Do we have a munin monitoring?
17:16 #navit: < xenos1984> hi Usul1 ;)
17:16 #navit: < Usul1> wink :)
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17:56 #navit: < Number6> Usul1: I have access to the servers, because I'm cool :-P
17:57 #navit: < Usul1> me , tooooooooooooo :P
17:57 #navit: < Usul1> <- but no clue
18:02 #navit: < Number6> You don't have access to maps5 and 7, I know that for a fact :-D
18:02 #navit: < Usul1> ahh damn, thats true ;)
18:03 #navit: < Number6> So the issue is with maps7, which isn't a great server anyway as it's network is forced to be 10MBit
18:03 #navit: < Number6> Maps5 is in the same comms room, and is on 100 /1000 Mbit
18:03 #navit: < Usul1> how about munin monitoring
18:11 #navit: < Usul1> ?
18:21 #navit: < Number6> Well, if maps5 goes down I'll know about it - it's a fairly active ssh server
18:25 #navit: < Usul1> but how about monitoring the map service and data queue itself?
18:40 #navit: < xenos1984> Usul1, btw, i got a message from conrad - actually as a letter sent to my german address -.-
18:41 #navit: < xenos1984> according to that they don't have the nexus 7 on stock for the next weeks, they asked me to order again later
18:41 #navit: < xenos1984> but then i'll already be in poland and have no use for it anymore
18:41 #navit: < xenos1984> when i get the other stuff, i will just send it back and tell them i want my money back
18:47 #navit: < Usul1> god damit :/
18:48 #navit: < Usul1> shit hapens xenos1984 :(
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18:51 #navit: < xenos1984> yes... so either i'll quickly find a cheap, ubuntu-touch capable tablet here in estonia within the next 3 weeks, before going to poland, or i have to cancel the with-navit-on-a-tablet-through-eastern-europe-project and use my laptop instead (which is quite large and not perfect for in-car use)
18:52 #navit: < xenos1984> but on that one navit definitely works, i tested it with a usb gps antenna
18:53 #navit: < Usul1> so a fallback plan :)
18:54 #navit: < xenos1984> yes - i never go without one ;)
18:55 #navit: < xenos1984> not the most convenient, but should work anyway
18:55 #navit: < tryagain> xenos1984 why do stuck to ubunto touch? take a cheap Android phone and use android build of navit
18:56 #navit: < xenos1984> tryagain: i don't like android, i don't trust it, and so far ubuntu touch seems to be the best alternative
18:57 #navit: < xenos1984> besides, my plan was of course to port navit to ubuntu touch, which seemingly has no navi app so far - so navit would be the first one :)
18:59 #navit: < tryagain> that could be great.. if you get the device at first...
19:00 #navit: < xenos1984> yes, that would be a crucial... and here they don't have the one i ordered
19:00 #navit: < Usul1> I'm not sure how ubuntu touch will work. Don't they promote it with HTML5 apps?
19:01 #navit: < xenos1984> among ather things, yes
19:02 #navit: < Usul1> it would be a great job :)
19:03 #navit: < Usul1> BTW I have a feeling, that we currently lack of port devs? Are android and others unmaintained?
19:03 #navit: < xenos1984> well, yes, IF...
19:06 #navit: < tryagain> Usul1 there are no ports. Navit is built multiplatform so unless somebody writes something system-dependent, all builds are working almost the same
19:07 #navit: < Usul1> right, but navit differs in system integration and IMHO we should test if a build runs well on all platforms?
19:07 #navit: < tryagain> we currently have a breakout of win32/wince builds for which i think i will commit a patch soon
19:07 #navit: < tryagain> yep, regular testing on all platforms would be nice
19:07 #navit: < Usul1> what does "breakout" mean here?
19:08 #navit: < Usul1> I suggested testing/stable releases in the forum. Would be nice to get feedback :)
19:08 #navit: < tryagain> hm... better may be break down.. It's broken.
19:09 #navit: < tryagain> navigation messages consist of $1 $2 $3 instead of words
19:09 #navit: < Usul1> so cmake/autotools build fails?
19:09 #navit: < tryagain> nope, builds are ok
19:09 #navit: < Usul1> ok, so string processing has a defect
19:09 #navit: < tryagain> but program is not working
19:09 #navit: < Usul1> I think I saw a ticket for that
19:10 #navit: < tryagain> actually, two, one of wich has a patch reported to be working
19:11 #navit: < tryagain> patch needs a bit of cleanup
19:11 #navit: < Usul1> how do you currently do code reviews?
19:11 #navit: < tryagain> i sit down before a computer....
19:12 #navit: < tryagain> :)
19:12 #navit: < Usul1> ;)
19:12 #navit: < Usul1> it's because I would like to introduce guit+gitflow+gitlab
19:13 #navit: < Usul1> so there is an official staging concept, but I don't know such things for SVN?
19:13 #navit: < Usul1> So how does the loop between committer and reviewer work here?
19:19 #navit: < tryagain> issuer can post a patch on the trac, it can be reviewed there, fixed and then commited. Sometimes it can be fixed by the reviewer. No formal procedure is defined.
19:21 #navit: < Usul1> oh, ok. Sounds very exhausting to me? But I'm not familar with that much OpenSource development
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--- Log closed Thu Jun 13 00:00:19 2013