--- Log opened Thu May 01 00:00:09 2014
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01:09 #navit: < Navit> The following compiles failed: http://download.navit-project.org/logs/navit/wince_arm/svn/navit-svn-5767.failed
01:09 #navit: < Navit> See compile results history at http://download.navit-project.org/logs/navit/stats.html
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13:54 #navit: < Guest22253> Is anybody able to do dotted or dashed tracks in navit?
13:55 #navit: < Guest22253> I have seen dashed, but did not get it working.
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18:34 #navit: < tryagain> Guest22253 aka rd Dashed lines are probably not implemented in every existing graphics driver. What graphics did you use in your tests?
19:00 #navit: < Guest22253> Hi tryagain, not sure why I am guest today.
19:01 #navit: < Guest22253> I tried on the n900 and on Linux. None worked (though I have to admit that this was maybe a year back).
19:04 #navit: < Guest22253> tryagain: other question: can I get the console messages on Android? I have a weired issue that does only show the first map in the include file.
19:04 #navit: < Guest22253> when I include the content of maps2.xml manually in navit.xml, then all maps are displayed.
19:05 #navit: < tryagain> graphics sdl has dashed lines in todo. IIRC it's the driver used on n900.
19:06 #navit: < tryagain> Does xi:include work on android at all?
19:07 #navit: < tryagain> android graphics seem to miss dashes as well
19:08 #navit: < tryagain> gtk_drawing area most probably supports dashes
19:08 #navit: < tryagain> *gtk_drawing_area
19:08 #navit: < Guest22253> As far as I can see, xi:include does include always the first map
19:09 #navit: < Guest22253> When I comment out the first map, the next one gets included.
19:09 #navit: < tryagain> hmmm
19:10 #navit: < Guest22253> I used on the n900.
19:11 #navit: < tryagain> debug messages on anroid go to its system log
19:11 #navit: < tryagain> so aLogcat should display them
19:12 #navit: < Guest22253> hmm...I tried logcat, but let me retry.
19:14 #navit: < tryagain> regarding dashes, on ubuntu with default navit.xml (and gtk_drawing_area) i get fine dashed rails
19:16 #navit: < Guest22253> I was wrong logcat contains messages like attr_new_from_text:Unknown item type 'poi_islamic' ignored., so they are there.
19:22 #navit: < tryagain> on android, we seem to use ezxml contained under support in our source tree. It may have some limitations. I was pretty sure it does not support xi:include at all.
19:29 #navit: < Guest22253> Weired the rails work for me as well. But I redefined:
19:29 #navit: < Guest22253>
19:29 #navit: < Guest22253>
19:29 #navit: < Guest22253>
19:29 #navit: < Guest22253>
19:29 #navit: < Guest22253> which is essentially the same, but this does not work.
19:31 #navit: < Guest22253> Hmmm....it seems that the limitation is that it works only for width="1" (?)
19:34 #navit: < Guest22253> tryagain, how do you edit the android code using eclipse or with a plain editor.
19:35 #navit: < Guest22253> I tried to import it into eclipse, but it did not work. I assume it is because the manifest files etc. exist only as cmake inputs.
19:35 #navit: < tryagain> i use gedit. Once I have started playing with eclipse, but something went wrong, and i was unable to get it working. I have documented all attempts in wiki.
19:38 #navit: < tryagain> https://wiki.navit-project.org/index.php/Eclipse
19:38 #navit: < Guest22253> Thank you for the link.
19:53 #navit: < tryagain> we probably use ezxml in wrong way when we process xi:include. We call ezxml_parse_fp, which probably needs well-formed xml (with a single root element), so you get only first element.
20:02 #navit: < Guest22253> But that is good information, if I put the entire mapset into the include, it should work, right?
20:03 #navit: < tryagain> i think so
20:04 #navit: < Guest22253> Indeed that makes it work.
20:05 #navit: < Guest22253> Thanks, again :-)
20:05 #navit: < Guest22253> Is there a good place in the wiki to document this?
20:05 #navit: < Guest22253> Or would a bugreport a better documentation (?)
20:09 #navit: < tryagain> hm... actually, xi:include seems to be designed to work with xml files only(?) So our default behavior seems to be wrong.
20:13 #navit: < Guest22253> That is also ok for me.
20:13 #navit: < Guest22253> BTW did you include drag_bitmap="1" as default in the android package?
20:14 #navit: < Guest22253> I think it makes a big difference.
20:15 #navit: < tryagain> i was thinking about it... We seem to have to switch to use overlays for all osds at once. Otherwise osds will scroll with map.
20:16 #navit: < Guest22253> Indeed the OSDs scroll with the map. I did not notice before you mentioned it.
20:17 #navit: < Guest22253> For now I would consider this a nice to have....
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20:37 #navit: < Navit> mdankov * r5768 /trunk/navit/navit/xslt/android.xslt: Add:port_android:Include drag_bitmap="1" in default config to improve graphics performance | Thank you rd http://sourceforge.net/p/navit/code/5768/
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--- Log closed Fri May 02 00:00:09 2014