--- Log opened Mon May 05 00:00:09 2014 05:10 -!- xenos1984 [~quassel@131.237.196.88.dyn.estpak.ee] has joined #navit 06:49 -!- _rd [~rd@p57B49015.dip0.t-ipconnect.de] has joined #navit 07:09 -!- _rd [~rd@p57B49015.dip0.t-ipconnect.de] has quit [Ping timeout: 255 seconds] 08:33 -!- _rd [~rd@p57B49015.dip0.t-ipconnect.de] has joined #navit 08:45 -!- _rd [~rd@p57B49015.dip0.t-ipconnect.de] has quit [Ping timeout: 264 seconds] 15:37 -!- pini [~pini@bou-fi.pustule.org] has quit [Quit: Coyote finally caught me] 15:40 -!- pini [~pini@bou-fi.pustule.org] has joined #navit 18:28 -!- _rd [~rd@p57B49015.dip0.t-ipconnect.de] has joined #navit 18:39 -!- _rd [~rd@p57B49015.dip0.t-ipconnect.de] has quit [Ping timeout: 264 seconds] 19:07 -!- tryagain [~tryagain@178.216.76.47] has joined #navit 19:08 -!- _rd [~rd@p57B49015.dip0.t-ipconnect.de] has joined #navit 19:16 #navit: < tryagain> does anybody use (tried o use) our opengl driver? Any success? What performance do you have compared to gtk_drawing_area/sdl? 19:21 #navit: < tryagain> as for me, i had to dirty patch fonts/freetext to prevent opengl crashing, still have problems with gui/internal not displaying any text, and performance seems to be worse than gtk_drawing_area. 19:32 -!- _rd [~rd@p57B49015.dip0.t-ipconnect.de] has quit [] 20:20 -!- j_f-f [~quassel@orion2589.server4you.de] has quit [Remote host closed the connection] 20:23 -!- j_f-f [~quassel@orion2589.server4you.de] has joined #navit 20:30 #navit: < Navit> mdankov * r5772 /trunk/navit/navit/android/src/org/navitproject/navit/NavitGraphics.java /trunk/navit/navit/graphics/android/graphics_android.c: Add:graphics_android:Draw glow around the text to make it more readable http://sourceforge.net/p/navit/code/5772/ 21:05 -!- sleske [~sleske@p4FD44FE7.dip0.t-ipconnect.de] has joined #navit 21:27 -!- tryagain [~tryagain@178.216.76.47] has quit [Remote host closed the connection] 21:34 -!- xenos1984 [~quassel@131.237.196.88.dyn.estpak.ee] has quit [Remote host closed the connection] 21:56 #navit: < sleske> tryagain: About OpenGL and Navit: I can run Navit with OpenGL graphics. 21:57 #navit: < sleske> Checkout trunk, run a clean CMake build, modify navit.xml : '', run ./navit 21:59 #navit: < sleske> Navit starts correctly, and most things work. 22:02 #navit: < sleske> Problems I noticed: OSD icons appear as grey areas (e.g. the zoom controls, if enabled in navit.xml); rendering feels a bit slower than gtk_drawing_area (didn't measure). 22:08 #navit: < sleske> That is on Debian Linux on x86. Using libgl1-mesa-glx & libgl1-mesa-dev V 10.1.0-5. 22:08 #navit: < sleske> About the speed problem: Are you maybe using software rendering for OpenGL? That would explain the slow speed. 22:09 -!- sleske [~sleske@p4FD44FE7.dip0.t-ipconnect.de] has quit [Quit: leaving] --- Log closed Tue May 06 00:00:09 2014